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GoldLyrics.com - Sid Meier's Civilization 3 Complete

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List Price: $49.99
Our Price: $49.99
Availability: Usually ships in 24 hours
Manufacturer: Aspyr Media
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Average Customer Rating:     

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Amazon Maximum Age: 20 Amazon Minimum Age: 60 Batteries Included: 0 Binding: DVD-ROM Brand: Aspyr EAN: 0618870111803 ESRB Age Rating: Everyone Feature: Ultimate 3-in-1 box set that includes Civilization III plus the Play the World Multiplayer and Conquest expansion packs Format: DVD-ROM Is Autographed: 0 Is Memorabilia: 0 Label: Aspyr Media Manufacturer: Aspyr Media Platform: Mac OS X Publisher: Aspyr Media Release Date: 2006-01-08 Studio: Aspyr Media
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Features
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Ultimate 3-in-1 box set that includes Civilization III plus the Play the World Multiplayer and Conquest expansion packs Features great new Civs, and Scenarios Contains a new active world generator for more realistic maps and organic terrain features Civilization III: Conquest includes seven new civilizations, enhanced technical features, and more Improvements to the AI, Combat System, Interface, Rally Points, Governors, Leaders, Unit-Stacks, and Game Balance
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Editorial Reviews:
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Features the original Sid Meier's Civilization III, and two expansion packs: Play The World and Conquests.
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Spotlight customer reviews:
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Customer Rating:      Summary: Fatal flaw Comment: This game has the potential to be one of the greatest all time games of the genre. If it weren't for a fatal flaw which dooms it from the start. I'm talking about the concept of strategic resources. Or at least the haphazard, illogical way they are implemented.
One of the things that Civ3 brings to the table is the idea of strategic resources. Certain resources that are vital to certain technologies. Obviously its hard to make an internal combustion engine without oil. This is an interesting concept, but its implemented in such an irrational manner that it makes the game laughable. For instance, coal is required to make the railroad. This is perfectly logical in the early stages when trains were pulled by coal fired steam locomotives. But this restriction remains in affect permanently. Which means long after the discovery of oil, the railroad is still forbidden without coal. Even though, by this time, trains would be powered by diesel/electric engines. Oil is required to produce things like automobiles, tanks and modern ships. But it doesn't seem to be a requirement for airplanes and airports. In one game I played recently I lacked saltpeter (no guns) and oil (no tanks, etc). This led to the ridiculous idea of building airports in my forward cities and using aircraft to transport my long bowmen into battle. In another game, I lacked oil, which put modern ships such as destroyers, cruisers and transports beyond reach. Which means that very late in the game I used sail powered gallions to transport my troops to enemy shores, escorted by nuclear submarines. The contradictions are too many to list. I was able to research and learn the secret of steel, even though I had no iron (a strategic resource) in my civilization. How do people who don't have access to iron (or even know what it is) develop steel? The result is that in the later stages of the game I'm able to build modern cities, factories, and yes, that nuclear submarine....all without iron. Of course I still couldn't make swords. They need iron. It's just so silly. I get the idea that the whole strategic resource thing was a last minute addition. One of those "Hey wouldn't this be cool" ideas that get implemented without adequate thought.
Of course, these issues, in themselves, wouldn't make the game unworkable if it wasn't for the fact that the designers of Civ 3 never took Geology 101 in school. The strategic resources are WAY too scarce in the game. I know you don't want dozens of them scattered everywhere. If everyone has easy access to everything, what's the point? But I played one game where there was one, only one, oil resource ON THE ENTIRE WORLD MAP. And it was on a tiny island consisting of three squares. Noone found it until the game was almost over. It would improve the game so much if the quantity of resources could be adjusted as a game parameter.
Oh, and before I go, I don't want to pass up my other MAJOR gripe with this game. Mandatory end time on the game. Huh? You're playing along and then "Times up. Game's over. Having fun? Too bad. Get lost. Go do something else". I just love playing a really big and involved game for hours and hours, and just ready to see my grand plans take shape and the game designer says "Sorry, that's enough, go away". What idiot came up with that idea? Again, it should be an option, or adjustable.
This is is a game with great potential looking for a way to express it, but its been boxed in by the short sighted designers. It could be so great if there were just a few options that let you adjust the game mechanics to your style of play. But the designers seem hell bent on making sure that you play the game EXACTLY they way THEY want it played.
Customer Rating:      Summary: i have a question Comment: i used to have the origanal civ three and it was great. does this run on a mac g5? on the product page it says mac but on the checkout it says windows dvd. ??? is that normal or am i acedentally going to buy a microsot game???
Customer Rating:      Summary: Civ 3 Comment: [...]
The Civilizations series produces the best strategy games on the market, bar none. The game came in fine working order but the serial number to activate the game was missing. I had to wait a whole weekend to get Aspyr on the phone to get a new one so I could play. In the long run, not the worst thing that could have happened, but it was a serious killjoy when the package arrived.
Customer Rating:      Summary: Great upgrade to CIV III Comment: Much more sophisticated AI system. Added Civs are nice and make game play more varied. Excelent upgrade to orginal CIV III game.
Customer Rating:      Summary: fighting is bad Comment: i found that the defence on all the units is massive compared to the attck. and the bombardment feater is pittifull it takes the point out of cannons. overall the games defencive nature made it way too easy. i could beat the game easly with a few highly concentrated attaks and waiting and waiting and waiting. the diplomatic relaitions was made much better but one had to have ten units to take down 2 fortifyed units in a city. (exagerated) this made the game imposible easy if you played peasfully and defencivly but imposible if you play all all out war. you just grind forward inch by inch and it becaums more a resorce war then stratigy. i found i was bord with all dificultys fast. i however loved civ2 with was great and much more dificult.
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